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Collaborative Game Project

Collaborative Game Project – Dev Log 1

Greetings and welcome to my Dev Log! Here I will go through my part of creating our team’s Collaborative Game, “Caught Red Handed”. For our game I’m in charge of Level Design, Implementing everything into the Unity Engine and Programming the game mechanics. I’ll be splitting my Dev Log into three parts, one to cover […]

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Collaborative Game Project

Collaborative Game Project – Dev Log 2

In this Dev Log I will be going through creating the cutscene between Level 1 and 2. This cutscene involves the player catching up to the miner that was found in the first level outside of the cave and acquiring the shapeshift ability. This cutscene was written by Haden and the miner character was made […]

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Collaborative Game Project

Collaborative Game Project – Dev Log 3

In this final Dev Log I’ll be going through making the last level for Caught Red Handed. Level Design Like for the first level, I started with creating a level block-out in Paint and as well as in the Unity scene. For the second level the player will start off outside of a mansion which […]